Top 5 Video Game Necessity's
By Howy420 on September 2, 2009, 4:04 am
Hello fellow G1's, in this I intend to list and talk about the Top 5 Video Game Necessity's but what do I mean by that you wonder? Im speaking of the very simple things you don't notice but when you do it can be one of the biggest pain, the ones that almost makes games unplayable. Some are only in old games because people wised up and fixed them, some are still unfortunately found today. 5.Tutorials Yes I know what your thinking, "I dont need a tutorial" and to be honost neither do I (which is why its at the bottom of the list) but quite a few people do. I remember the day the MvC2 port came out I invited a friend to come over and play multiplayer, my friend had never played MvC at all. After playing a tiny bit of multiplayer (because my skill level being above his) he suggested we play single player taking turns. Hes not very familiar with fighters at all so I knew it wasen't gona go over well but it went even worse then I thought. I started to look for a tutorial for him thinking perhaps they added one with the port, but sadly they didn't. As I said most core gamers don't need them but it would be really nice to have one so casual gamers dont have to spend a hour learning if they dont have friends around to explain how to do combo assists or pull of 2 quarter away around back double kick moves. This game as many old and new fighters like SF4 or tekken just throws you in with no introduction or teaching which isen't a bad thing for you or I because I know I can pick up a fighting game fairly fast as I assume most of you can, its the casual audience who this one is a necessity for. 4.A Case With The Game This one is a little diffrent but also definitly a necessity, Without a case a game collects more dust, becomes more worn and faded if it is a disc it becomes outright finished. Im not talking about people handing you a game with absolutly no case, Im talking about for example the cardboard slit they give you with wii sports. I realise that aswell it not hard to take care of but it is a huge pain to have a game that you can't put in with your collection, you can't store it as you would a regular disc due to its weak case which are big problems. If super nintendo games had have came with a plastic it would have been great, sega obviously has a good idea (considering 90% of the sega games I see are in good condition)and at the time and nintendo didn't catch on. 3.A Save File A save file comes failry standard today, if a game didn't have it that game would most likly be laughed upon but back in the day they didn't which is something alot of people don't think about. Games like tetris or the original ninja turtles for the nes which can take not as long as todays games but still long enough to want to take a break never had save files implimented, obviously because of lack of hard drives in the system but they still could have put eternal batterys in some games which would have been such a great feature it can be considered a necessity. Some games as we all know had 5-20 letter long codes you had to enter to pick up where you left off, which is better then nothing to be honost. They still can mess up save systems in todays day and age as well, for example the save system in dead rising where you can accidently restart the game and also if you don't manage to make it to a save point you can lose your progress, which sometimes can be quite a bit. 2.Balance Balance is something thats always highly controversial between people, usually because one side is saying the other is unbalanced, which is fine people are always going to be saying they are being treated unfair BUT there are cases where something is blatently unfair and unbalanced which can also ruin a game (or a section of a game) which is why it is a video game necessity. A prime example of a game being unbalanced is World of Warcraft, givin if you think about it the game is virtually impossible to balance unless every class has the same spells gears racials ect, there are times when the game has been outright crazy. Such as when Wrath Of The Lich King was released retribution paladins were ridiclously over powered and when I say ridiclous I mean you stand no chance you have 100% chance of dieing in 2 seconds ridiclous. Or playing a warlock/druid combo in 2v2 while S4 was active, the top 15-20 teams out of tens of thousands of people were warlock/druid.... so it kind of said something. Another issue of balance is juggernaut in MvC2, as many know there is a bug where you you can toss people around like rag dolls, this is clearly unbalanced and also unpatched. 1.Patchs These are absolute essentials for some games and not needed so much for others. Patchs most of the time are applyed to fix a bug or a glitch, these are necessitys because of things like getting under the level in CoD5 think of what it would be like if they never patched things like this, the games would be ruined. A perfect example of a unpatched game is CSS, for a while to my knowledge yes they did update with patchs to prevent people from using hacks and aimbots but eventually they stoped, which is when I stoped playing, updates can make or break things. They are often used to decrease the effectiveness of a ability if they feel it is over powered. World of warcraft again is a perfect example considering the amount of buffs and nerfs classes and races have recived through patchs its endless, what would happined if they had never patched in the past and didn't have plans to in the future, it would be madness!!!! granted it is impossble to patch old games, but the bugs are not nearly as big. In my opinion if some of the most popular games of today did not receive patchs they would be failures, if games did not patch in this day and age we would not have some of the greatest video game content released. which is why they are one of if not the biggest necessity to video games. Thanks for reading, G1 Howy420.
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Tremendous Tom Sep 2, 2009 at 6:52 am |
"You couldn’t get away with releasing a buggy game in the cartridge and cassette days or else you’d get sentenced to a trampling under the company brontosaurus
Patches is just a lame excuse for releasing the game earlier, because in this day an age it's easy to fix bugs via patches, but if developers spend a little more time fixing the game than releasing it earlier to get their money faster.
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Tremendous Tom
- A winner is you!
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Flashpenny Sep 2, 2009 at 9:19 am |
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