Launching in 2006, ScrewAttack started with the idea that the video game industry has gotten stale. Since it's humble beginning ScrewAttack has taken both video game industry professionals and fanboys by the 'nads several times and said "stop sucking damn it!" It's our goal to put fun back in everything gaming related. So far it's worked.
ScrewAttack has since become the most downloaded gaming video content in the world and is looking to grow on it's 50 million media downloads in 2007. One of a kind, we're taking over by producing "Something Original... Every Freakin' Day".