Submitted by hittman305 on Wed, 09/16/2009 - 10:21pm.
Ahh... a grammar nazi..maybe some people did'nt finish school? maybe some arent from this country? or maybe..just maybe..This is a free world..and if im too lazy, or just dont care enough..i have typos. I dont always capitalize my words..and?
I am also a grammar Nazi. WATCH OUT! Your sentence should've looked like this: Why bubbles? It´s pathetic. imagine if MARIO, YES MARIO shot bubbles at Goombas! Man...
Submitted by royalnavy on Sun, 11/01/2009 - 4:07pm.
You forgot to capitalize the "I" in imagine. And you don't capitalize "MARIO, YES MARIO" in that sentence because it doesn't imply anything other than your misuse of the caps lock key. If you want to say that you are yelling, then a simple exclamation point at the end can prove it. So it should read: Why bubbles? It's pathetic. Imagine if Mario, yes Mario shot bubbles at Goombas! Man..
I don't want to dis Zelda... the original Zelda is among my top 5 favourite games of all time every times a million. However, the reference to Zelda indicating where bombable or movable places are is not accurate.
You have to look at the context. Milon's Secret Castle is an NES game. Nerd here cited the SNES Zelda (*kisses* to ALttP).
The accurate reference would be to the original Zelda which, unfortunately, was just as mind numbingly devoid of guidance. I remember when I was a lad playing Zelda (I was 7 at the time... circa 1989) and I would go into an area with bushes. What do you do?
There was no indication which bush to burn so - burn all the bushes. This was great with the red lantern, but it took forever with the blue lantern (you had to leave the area to use it again).
OR I would go into an area with walls. What to do?
Bomb every inch of the mother fucking place. All in good fun until I needed to reload the ammo.
In dungeons the bombing problem was the same. Go into a room; bomb the center of every wall.
Then there are the blocks. Go into a room, push every single block until you find the one that opens the secret door at the top right corner. Some rooms made it slightly more obvious and you could figure out a trend, but still - it was never clear or even suggested.
On the outside you had to figure out which bad guy to touch for him to move to open the secret door. Good luck if your weak.
In the cemetery you had to push every tombstone until you found the magic sword. Oh, and good luck figuring out when you could get it if you never played before. I remember checking back there after every level hoping I had enough hearts.
Sure there were indications and tips in the game. "Find the old woman" or something like that. Everyone looks the same. What old woman? Where?
"Upper most peninsula is the key" or something like that... ok. There's no over world map so what do you want me to do?
And one of my favourites; "Dodongo doesn't like smoke." Ok. So he's not a smoker. Does he have a separate room away from the smokers? Does not have a fire place? Then you figure out he doesn't bombs. And when you hurt him with a bomb it doesn't look like he's coughing because of the smoke. It looks like he walling and fucking bomb that just exploded in his head!
Don't get me wrong. Zelda is an incredible game, but it is just as vague as Milon's Secret Castle. At least you could save you progress in Zelda and it had a compelling quest.
BTW; and to toot my 7 year old (at the time) horn; I finished Zelda without the help of Nintendo power or any other guide books or tips.
Great review. The new video players on this website blow ass, because when you get farther in the video the audio is like 5 (maybe more) seconds off. Why did they need to go into a more complex system just for it to suck? I thought it was fine the way it was.
I feel sorry for people who played this game ages ago without the help of nintendo power and had to figure out by themselves how to complete the game, although that seems near to impossible to do :D.
Submitted by Gamer Dad on Fri, 08/14/2009 - 12:43am.
I beat Milon's Secret Castle when I was ten years old on the NES, without Nintendo Power. I just beat it again on my Wii.
New consoles are great with all their newfangled physics engines, fancy graphics and button filled controllers. But the fact that none of you can handle playing a simple game with only two buttons and a directional pad is a friggin shame.
It all boils down to timing, precision, basic problem solving and some systematic exploration. Too many people these days have entirely missed out on the fundamentals of true video gaming.
Gamers who hate games that involve nothing but blowing bubbles to find hidden doorways, makes them pussies for not liking something that boring. (Still Sarcasm)
Submitted by wolfhawk57 on Sat, 03/21/2009 - 11:12pm.
man i got this game last week on the wii. and its as hard as they come. i had to go pull out my Nintendo power game guide for this game. the next one is punch out! man keep them coming. i am checking out the games are hard. and going back and getting games i never did have on the nes. i just beat the karate kid. 4 levels of pain. other then that i am getting castlevania 2. i need a good rpg.
the other one man i would love to see a review on is donkey kong on the nes. or super metriod.
Submitted by jat220001 on Mon, 11/02/2009 - 8:50am.
I've never really had that much trouble with punch out, the last fight is tough but you get a password to start at the last one so it's not so bad. It really all comes down to just pure speed.
yeh i totally agree with u because who would mack a game that u only get one life in the whole game and i will be amazed if someone was to answer the question but not saying milons secret castle. anyways cant w8 till the next vids
Submitted by E1999Eternal on Sun, 04/05/2009 - 7:11pm.
Only 4 possible spaces on each room, and you had a map. The game expects you to use your resources and see if it was logical to use the bombs. There were 2 bomb upgrades as well, and 16 bombs was a good amount, especially wen a lot of enemies dropped them.
Things like the magic sword weren't nessecary, although it was extremely helpful. Those were the kind of secrets that you might not find out on your own, but it didn't mean life or death
There werent many items in the game, so figuring out that a bomb was the smoke item, and that the moblin wanted meat were not that difficult.
Submitted by herteln on Thu, 04/16/2009 - 12:09pm.
I have this horrible game. I could not figure it out. I would never have figured out the secrets in the third room, or any other room without watching this vid.
I love your vids. I've watched them all. They're hillarious. Keep it up.
Submitted by fyarball on Mon, 11/02/2009 - 11:03pm.
Anyone else just LOVE how your signature is OVER 9000 times bigger than your post?
Seriously, those brawler cards should be banned (or at least, shrunk down) because too many people put them in their sig. That kinda shit belongs in a profile page or a web site. Try replacing it with a link to it.
Submitted by fyarball on Wed, 07/29/2009 - 5:01am.
When you get to the third floor, one of the windows you can go into leads to the $15 you couldn't get before in the first room. Which is pointless, because, also on the third floor, there is a room with $16 that respawns when you re-enter the room.
Also, when you get a Hammer, what you're supposed to do with it would be practically impossible to figure out without Nintendo Power, or a guide. You're supposed to use the walls on the outside of the castle as doors and you can get the Saw in one of these rooms.
BTW, (120 + 240) x 4 = 1440, not 2880. I guess that is why he is the Angry Video Game Nerd, and not the Angry Math Nerd.
Submitted by Donny 7000 on Thu, 07/30/2009 - 8:39pm.
I'm just randomly saying that the nerd needs to review spyro enter the dragonfly, i know it sounds odd but that game sucks balls!!! Dont ask why im writing it here.
Submitted by atarumenchi on Fri, 10/09/2009 - 11:29pm.
Most of the time, games stayed in Japan because 1.) Too much like the original, and 2.) the US market also found that the game may be too hard for gamers. This is why we didn't get the SMB2 we were supposed to get. Instead, we got a version of Doki Doki Panic. SMB2US was actually not too bad, but to find this out after so long is kinda irritating, but then again, had we gotten SMB2 (SMBLL), I think there would have been more frustration than anything ever. Most often, however, the games were based off of anime series we've never even heard of. Ever hear of Urusei Yatsura or Maison Ikkoku? Those games came out over in Japan but not here. UY was a basic side-scroller, but that also bombed in Japan. Maison Ikkoku was a novel of sorts, but it's probably due to mature content (at the time) that the game never saw a stateside release.
Submitted by jat220001 on Mon, 11/02/2009 - 8:43am.
We can play the true sequel on wiiware now in all it's 8-bit original glory. That's the only mario 2 I've ever really played. US version is easy as crap, beat that in 2 days. In my opinion the original mario 2 is the best mario game ever, can use both brothers with both of them having their own pros and cons and levels that are like journeying into hell itself. Although I still don't understand what nintendo's problem was you get infinite continues. The game to me is no harder than castlevania. Yeah it gets tough pretty quick but boy is it rewarding when you finally take down koopa in D-4 after playing countless hours to beat the game enough times to unlock it. I miss that feeling of satisfaction after beating the impossible from today's games.
Wow, I'm kind of ashamed to admit that I wasn't even aware there was a Golgo 13 game for the NES. I may have to check that one out since I'm a fan of the manga.
Milon´s Secret Castle
Why bubles? It´s pathetic, imagine if MARIO, YES MARIO shooted bubles at Goompas!!!Man...
spelling
I think you mean "bubbles" and "goombas"
Up top!
*high five*
Grammar Nazi'?
Ahh... a grammar nazi..maybe some people did'nt finish school? maybe some arent from this country? or maybe..just maybe..This is a free world..and if im too lazy, or just dont care enough..i have typos. I dont always capitalize my words..and?
Grammar Nazi
I am also a grammar Nazi. WATCH OUT! Your sentence should've looked like this: Why bubbles? It´s pathetic. imagine if MARIO, YES MARIO shot bubbles at Goombas! Man...
Actually...
You forgot to capitalize the "I" in imagine. And you don't capitalize "MARIO, YES MARIO" in that sentence because it doesn't imply anything other than your misuse of the caps lock key. If you want to say that you are yelling, then a simple exclamation point at the end can prove it. So it should read: Why bubbles? It's pathetic. Imagine if Mario, yes Mario shot bubbles at Goombas! Man..
Simple mistake fellow Nazi.
Original Zelda was just as secretive and confusing
I don't want to dis Zelda... the original Zelda is among my top 5 favourite games of all time every times a million. However, the reference to Zelda indicating where bombable or movable places are is not accurate.
You have to look at the context. Milon's Secret Castle is an NES game. Nerd here cited the SNES Zelda (*kisses* to ALttP).
The accurate reference would be to the original Zelda which, unfortunately, was just as mind numbingly devoid of guidance. I remember when I was a lad playing Zelda (I was 7 at the time... circa 1989) and I would go into an area with bushes. What do you do?
There was no indication which bush to burn so - burn all the bushes. This was great with the red lantern, but it took forever with the blue lantern (you had to leave the area to use it again).
OR I would go into an area with walls. What to do?
Bomb every inch of the mother fucking place. All in good fun until I needed to reload the ammo.
In dungeons the bombing problem was the same. Go into a room; bomb the center of every wall.
Then there are the blocks. Go into a room, push every single block until you find the one that opens the secret door at the top right corner. Some rooms made it slightly more obvious and you could figure out a trend, but still - it was never clear or even suggested.
On the outside you had to figure out which bad guy to touch for him to move to open the secret door. Good luck if your weak.
In the cemetery you had to push every tombstone until you found the magic sword. Oh, and good luck figuring out when you could get it if you never played before. I remember checking back there after every level hoping I had enough hearts.
Sure there were indications and tips in the game. "Find the old woman" or something like that. Everyone looks the same. What old woman? Where?
"Upper most peninsula is the key" or something like that... ok. There's no over world map so what do you want me to do?
And one of my favourites; "Dodongo doesn't like smoke." Ok. So he's not a smoker. Does he have a separate room away from the smokers? Does not have a fire place? Then you figure out he doesn't bombs. And when you hurt him with a bomb it doesn't look like he's coughing because of the smoke. It looks like he walling and fucking bomb that just exploded in his head!
Don't get me wrong. Zelda is an incredible game, but it is just as vague as Milon's Secret Castle. At least you could save you progress in Zelda and it had a compelling quest.
BTW; and to toot my 7 year old (at the time) horn; I finished Zelda without the help of Nintendo power or any other guide books or tips.
Audio Sync?
Great review. The new video players on this website blow ass, because when you get farther in the video the audio is like 5 (maybe more) seconds off. Why did they need to go into a more complex system just for it to suck? I thought it was fine the way it was.
omg
omg this is a really shitty game xD
I dont mind playing the second game of this tittle xD
I feel sorry for.....
I feel sorry for people who played this game ages ago without the help of nintendo power and had to figure out by themselves how to complete the game, although that seems near to impossible to do :D.
You are all Pussies
I beat Milon's Secret Castle when I was ten years old on the NES, without Nintendo Power. I just beat it again on my Wii.
New consoles are great with all their newfangled physics engines, fancy graphics and button filled controllers. But the fact that none of you can handle playing a simple game with only two buttons and a directional pad is a friggin shame.
It all boils down to timing, precision, basic problem solving and some systematic exploration. Too many people these days have entirely missed out on the fundamentals of true video gaming.
You Got That Right(sarcasm)
Gamers who hate games that involve nothing but blowing bubbles to find hidden doorways, makes them pussies for not liking something that boring. (Still Sarcasm)
just got this game on wii virtual console
man i got this game last week on the wii. and its as hard as they come. i had to go pull out my Nintendo power game guide for this game. the next one is punch out! man keep them coming. i am checking out the games are hard. and going back and getting games i never did have on the nes. i just beat the karate kid. 4 levels of pain. other then that i am getting castlevania 2. i need a good rpg.
the other one man i would love to see a review on is donkey kong on the nes. or super metriod.
good episode man good episode.
On punchout
I've never really had that much trouble with punch out, the last fight is tough but you get a password to start at the last one so it's not so bad. It really all comes down to just pure speed.
lol
yeh i totally agree with u because who would mack a game that u only get one life in the whole game and i will be amazed if someone was to answer the question but not saying milons secret castle. anyways cant w8 till the next vids
well
well this is my first comment and i am a fan of AVGN when i seen the blocks the white ones are most of them ok and the brown ones he needs to push
Zelda was actually not hard to figure out
Only 4 possible spaces on each room, and you had a map. The game expects you to use your resources and see if it was logical to use the bombs. There were 2 bomb upgrades as well, and 16 bombs was a good amount, especially wen a lot of enemies dropped them.
Things like the magic sword weren't nessecary, although it was extremely helpful. Those were the kind of secrets that you might not find out on your own, but it didn't mean life or death
There werent many items in the game, so figuring out that a bomb was the smoke item, and that the moblin wanted meat were not that difficult.
I have this horrible game. I
I have this horrible game. I could not figure it out. I would never have figured out the secrets in the third room, or any other room without watching this vid.
I love your vids. I've watched them all. They're hillarious. Keep it up.
Wanna know a really shitty game for the NES?
Check out Raid 2020 when yu're drunk enough or when you want some sort of reason to end your life prematurely.
I found out something
I found out something. You know the music thing the AVGN showed at the end?
Turns out it's a bonus game. And you have jump under a block to find it.
So it copied off of Mario.
Milon? Who the Hell is Milon?!
seriously, WHO THE HELL IS MILON?
Hilarious
sooo funny milon serioulsy who is milon???
Click here to level up my license!
BOOMBADABOOM!
Anyone else just LOVE how everything blows up in AVGN video's?
Anyone else just LOVE how
Anyone else just LOVE how your signature is OVER 9000 times bigger than your post?
Seriously, those brawler cards should be banned (or at least, shrunk down) because too many people put them in their sig. That kinda shit belongs in a profile page or a web site. Try replacing it with a link to it.
Cryptic and random as all hell
When you get to the third floor, one of the windows you can go into leads to the $15 you couldn't get before in the first room. Which is pointless, because, also on the third floor, there is a room with $16 that respawns when you re-enter the room.
Also, when you get a Hammer, what you're supposed to do with it would be practically impossible to figure out without Nintendo Power, or a guide. You're supposed to use the walls on the outside of the castle as doors and you can get the Saw in one of these rooms.
BTW, (120 + 240) x 4 = 1440, not 2880. I guess that is why he is the Angry Video Game Nerd, and not the Angry Math Nerd.
Games that should be reviewed
I'm just randomly saying that the nerd needs to review spyro enter the dragonfly, i know it sounds odd but that game sucks balls!!! Dont ask why im writing it here.
Well...
At least the sequel is OK, even though it was only in Japan.
Why games usually stayed in japan
Most of the time, games stayed in Japan because 1.) Too much like the original, and 2.) the US market also found that the game may be too hard for gamers. This is why we didn't get the SMB2 we were supposed to get. Instead, we got a version of Doki Doki Panic. SMB2US was actually not too bad, but to find this out after so long is kinda irritating, but then again, had we gotten SMB2 (SMBLL), I think there would have been more frustration than anything ever. Most often, however, the games were based off of anime series we've never even heard of. Ever hear of Urusei Yatsura or Maison Ikkoku? Those games came out over in Japan but not here. UY was a basic side-scroller, but that also bombed in Japan. Maison Ikkoku was a novel of sorts, but it's probably due to mature content (at the time) that the game never saw a stateside release.
The Real Mario 2 is the best
We can play the true sequel on wiiware now in all it's 8-bit original glory. That's the only mario 2 I've ever really played. US version is easy as crap, beat that in 2 days. In my opinion the original mario 2 is the best mario game ever, can use both brothers with both of them having their own pros and cons and levels that are like journeying into hell itself. Although I still don't understand what nintendo's problem was you get infinite continues. The game to me is no harder than castlevania. Yeah it gets tough pretty quick but boy is it rewarding when you finally take down koopa in D-4 after playing countless hours to beat the game enough times to unlock it. I miss that feeling of satisfaction after beating the impossible from today's games.
Download!
How can you download it?
Huh...
Wow, I'm kind of ashamed to admit that I wasn't even aware there was a Golgo 13 game for the NES. I may have to check that one out since I'm a fan of the manga.
LULWUT?
Actually, to my knowledge, there are TWO Golgo 13 games for the NES, but not sure if the 2nd game saw the light of day stateside.